

Sooner or later, PVP will devolve into a part of the game where class will simply outdo skill regardless of how strong, or how hard you can read your opponent. Not to mention, there's gonna be birth to an unneeded section of PVP elitists who will begin to treat the community and forums as if it's their own blog. Eventually, some skills will provide so much utility that people will begin complaining about how X skill or X class is absurdly OP. Firstly, updates in PVE will always bring in stronger advancements to either jobs or skills, and thus it will require the devs to balance it upon PVP. Let's say a non-MOBA type PVP was to be implemented in this game. If you've played enough MMORPGs that focus more on PVE than PVP, you know that no matter how good or committed the company is, it's nearly impossible to get a balanced/skill-cap orientated PVP without having PVE break it first. I mean, it's not just the lack of faith in solely Cyberstep either. Aaaand that video more or less confirms it.

I don't really think very many people have enough faith in this company to deliver a quality pvp system. Lol and this is why in that other pvp want thread, people were bashing and dismissing the idea of pvp in this game. Slow and cumbersome point n click rubbish, how is that action mmo anymore? if thats how they'll implement pvp then they might as well not bother.

x-SongNhi-x- wrote:That looks like a complete joke. That and the sub domain seems really like to me to be a separate moba game with a different gameplay, but like you say i could always be wrong. Wouldn't that make more sense to be shown a customized character like those we are playing, keyboard controlled, dodging and running quickly everywhere while launching tons of skills ? Instead of the partners moving and aiming slowly by clicking with the mouse on the ground ? Well, if this is the case then the trailer is very misleading. I'll also bring up the fact that we were told that some skills were actually designed from a MOBA standpoint and adapted to the MMO we're playing now. Considering Pandemonium is the only thing Onigiri related that has had any form of a teaser/trailer at all, I think this is what they meant by PvP. In the game i come from you dont stand a chance in pvp if you dont put some hundreds dollars/euros in the cash shop, and you dont stand a chance in 90% of the high lvl pve content as well.Īlthough I think there's a chance that Pandemonium is a seperate game, we were told by GMs that the ETA on PvP was in two months. There is way more greedy devs and f2p portals out there. That being said LanHikari, if you think that the devs here are greedy i assure you that you have seen nothing. Calimero Posts: 31 Joined:, 03:43Ĭalimero wrote:Seeing how all f2p portals host their different games in sub directorys like this : In the game i come from you dont stand a chance in pvp if you dont put some hundreds dollars/euros in the cash shop, and you dont stand a chance in 90% of the high lvl pve content as well. But who knows, if Pandemonium become a failed project (it seems indeed very slow and boring in the video and not an action game at all), perhaps Cyberstep will drop this project and decide to put some cool pvp modes in onigiri instead.Īs long as it stay optionnal and not needed for anything (i am a pve only player) i dont care if they do it. Onigiri for pve oriented players, Pandemonium for pvp ones, thats the way i see it. And it seems logical to think that Cyberstep is not gonna put a lot of pvp modes in Onigiri, otherwise it would prevent pvp addicts to go on Pandemonium. It seems to me that is a different game than Onigiri, not his coming pvp part. Seeing how all f2p portals host their different games in sub directorys like this :
